inlength + infield + outfield

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logos

Member
El Salvador/Spanish
"inlength , infield , outfield" refiriéndose al campo de la informática y no al de beísbol.

Gracias anticipadamente,

logos.
 
  • Alpha0ne

    Senior Member
    England English/Spanish
    Estos términos que citas son "javascript" No se traducen, es código universal.
    javascript
    Ejemplo:
    Adding functionality

    Below is an image with of a sinus wave with some terms added.

    Descriptive sinus wave

    Those that know the sinus function know that it returns values in the interval [1,-1] so we should multiply this value with the amplitude. We should also set the period so that the user can have more than one wave top in their SinusPath. The phase shift property is used for starting the wave at a different point than (0,0) (actually a different angle than 0). Below is the modify SinusPath.

    function SinusPath(inLength, inAmplitude, inPeriod, inPhase, steps) {
    this.x = 0;
    this.y = 0; //This will be set later
    this.step = int_step;
    this.reset = int_reset;

    //Private code :)
    var length = inLength;
    var currentStep = 0;
    var amplitude = inAmplitude;
    if (inPeriod > 0)
    var period = inPeriod;
    else
    var period = length;
    var phase = inPhase;

    if (steps <= 0) { // When steps are less than one
    var totalSteps = 0; // there shouldn't be any animation.
    this.x = length; // Just set the position to
    } // the end position
    else
    var totalSteps = steps;
    this.y = getY();

    function int_step() {
    if (currentStep <= totalSteps && totalSteps > 0) {
    this.x = currentStep / totalSteps * length;
    this.y = getY();
    currentStep++;
    return true;
    }
    else
    return false;
    }

    function int_reset() {
    currentStep = 0;
    if (totalSteps > 0)
    this.x = 0;
    else
    this.x = length;
    this.y = getY();
    }

    function getY() {
    var q;
    if (totalSteps > 0)
    q = currentStep / totalSteps;
    else
    q = 0;
    return amplitude * Math.sin(2 * Math.PI * length/period *
    q - phase/length*2*Math.PI);
    }
    }
    SinusPath.prototype = new Path();
     
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